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1997: Asterix demo
Nov. 11th, 2005 23:18 by sdeluca — Permalink | TrackBack: http://stephanedeluca.com/trackback/343 | During the development of Commando I had to make a one week demo of Asterix for a pre-sale project for Infogrames Entertainment, back in 1997. Leave a comment | Reddit! |
This project was targetting PCs and PlayStation One, so I took advantage of the engine I was developping: I plugged some artworks I have been made by an external studio in Paris and made use of motion captured animation from my former project Angel Quest. I programmed an RTC intro for the game, featuring a night and day management cycle, for wich I aslo rogrammed a realtime fire effect. I included some sound fx and in a couple of days I completed a short demo, where you were able ta wander n the small village. Look at the following screen shots:
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