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Sdl's Egosystem
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Lite Edition, Year 2017
Vol. 24, Thu. Oct. 19th, 2017 05:39
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<1994

1997: Asterix demo

Nov. 11th, 2005 23:18 by sdelucaPermalink | TrackBack: http://stephanedeluca.com/trackback/343 — updated on Sept. 5th, 2006 00:44 exists for 11 years & 11 months ago - .
During the development of Commando I had to make a one week demo of Asterix for a pre-sale project for Infogrames Entertainment, back in 1997.

This project was targetting PCs and PlayStation One, so I took advantage of the engine I was developping: I plugged some artworks I have been made by an external studio in Paris and made use of motion captured animation from my former project Angel Quest.

I programmed an RTC intro for the game, featuring a night and day management cycle, for wich I aslo rogrammed a realtime fire effect.

I included some sound fx and in a couple of days I completed a short demo, where you were able ta wander n the small village.



Look at the following screen shots:




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